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cinematic, filmic image 4k, 8k with [George Miller's Mad Max style]. The image should be captured in a [wide-angle view] and depict [single] a [post-apocalyptic] V8 [muscle car]. The car's paint is a [black] covered in a spots of [rust] and thin layer of smooth [dust] and [dirt], making it appear [rugged] and [gritty] but with visible [black color]The car's body should be [sleek] and [aerodynamic], giving it a [low] and [aggressive] stance that conveys [power] and [speed]. The front of the car should feature a [distinctive] front nose cone with [rectangular lights] that adds to its [intimidating] appearance. The car's wheels should be [large] and [sturdy], with [thick] tires that can handle the [rough] terrain of the [post-apocalyptic] wasteland. The rims should be made of [durable] metal with a [unique design] that showcases the car's [individuality].In addition, the car should have [eight exhaust side pipes]. The car should also feature a Weiand 6-71 [supercharger] mounted on the hood, protruding through the bonnet.Car should be designed to look both [powerful] and [functional], built to withstand the [harsh] conditions of the [post-apocalyptic] wasteland.The image should be [ultra-realistic], with [high-resolution] captured in [natural light]. The lighting should create [soft shadows] and showcase the [raw] and [vibrant colors] of the car. The image should be a highly-detailed photography set in a [post-nuclear], [fallout] like setting, conveying a sense of [danger] and [grittiness]. The final image should be a [masterpiece], with a [realistic portrayal] of the Interceptor that is both [intimidating] and [awe-inspiring]. Background should contain [empty desert highway], image takes place before the storm, with the [hot summer sun] still shining brightly in the sky, but in the distance, the sky is a [dark and foreboding shade of blue], hinting at an impending storm
cinematic, filmic image 4k, 8k with [George Miller's Mad Max style]. The image should be captured in a [wide-angle view] and depict [single] a [post-apocalyptic] V8 [muscle car]. The car's paint is a [black] covered in a spots of [rust] and thin layer of smooth [dust] and [dirt], making it appear [rugged] and [gritty] but with visible [black color]The car's body should be [sleek] and [aerodynamic], giving it a [low] and [aggressive] stance that conveys [power] and [speed]. The front of the car should feature a [distinctive] front nose cone with [rectangular lights] that adds to its [intimidating] appearance. The car's wheels should be [large] and [sturdy], with [thick] tires that can handle the [rough] terrain of the [post-apocalyptic] wasteland. The rims should be made of [durable] metal with a [unique design] that showcases the car's [individuality].In addition, the car should have [eight exhaust side pipes]. The car should also feature a Weiand 6-71 [supercharger] mounted on the hood, protruding through the bonnet.Car should be designed to look both [powerful] and [functional], built to withstand the [harsh] conditions of the [post-apocalyptic] wasteland.The image should be [ultra-realistic], with [high-resolution] captured in [natural light]. The lighting should create [soft shadows] and showcase the [raw] and [vibrant colors] of the car. The image should be a highly-detailed photography set in a [post-nuclear], [fallout] like setting, conveying a sense of [danger] and [grittiness]. The final image should be a [masterpiece], with a [realistic portrayal] of the Interceptor that is both [intimidating] and [awe-inspiring]. Background should contain [empty desert highway], image takes place before the storm, with the [hot summer sun] still shining brightly in the sky, but in the distance, the sky is a [dark and foreboding shade of blue], hinting at an impending storm
blur image
(masterpiece), (extremely intricate:1.3), (realistic), portrait of a girl, the most beautiful in the world, (medieval armor), metal reflections, upper body, outdoors, intense sunlight, far away castle, professional photograph of a stunning woman detailed, sharp focus, dramatic, award winning, cinematic lighting, octane render, unreal engine, volumetrics dtx, (film grain)
  • (masterpiece), (extremely intricate:1.3), (realistic), portrait of a girl, the most beautiful in the world, (medieval armor), metal reflections, upper body, outdoors, intense sunlight, far away castle, professional photograph of a stunning woman detailed, sharp focus, dramatic, award winning, cinematic lighting, octane render, unreal engine, volumetrics dtx, (film grain)
  • photo of the warrior Aragorn from Lord of the Rings, film grain
  • cinematic, filmic image 4k, 8k with [George Miller's Mad Max style]. The image should be captured in a [wide-angle view] and depict [single] a [post-apocalyptic] V8 [muscle car]. The car's paint is a [black] covered in a spots of [rust] and thin layer of smooth [dust] and [dirt], making it appear [rugged] and [gritty] but with visible [black color]The car's body should be [sleek] and [aerodynamic], giving it a [low] and [aggressive] stance that conveys [power] and [speed]. The front of the car should feature a [distinctive] front nose cone with [rectangular lights] that adds to its [intimidating] appearance. The car's wheels should be [large] and [sturdy], with [thick] tires that can handle the [rough] terrain of the [post-apocalyptic] wasteland. The rims should be made of [durable] metal with a [unique design] that showcases the car's [individuality].In addition, the car should have [eight exhaust side pipes]. The car should also feature a Weiand 6-71 [supercharger] mounted on the hood, protruding through the bonnet.Car should be designed to look both [powerful] and [functional], built to withstand the [harsh] conditions of the [post-apocalyptic] wasteland.The image should be [ultra-realistic], with [high-resolution] captured in [natural light]. The lighting should create [soft shadows] and showcase the [raw] and [vibrant colors] of the car. The image should be a highly-detailed photography set in a [post-nuclear], [fallout] like setting, conveying a sense of [danger] and [grittiness]. The final image should be a [masterpiece], with a [realistic portrayal] of the Interceptor that is both [intimidating] and [awe-inspiring]. Background should contain [empty desert highway], image takes place before the storm, with the [hot summer sun] still shining brightly in the sky, but in the distance, the sky is a [dark and foreboding shade of blue], hinting at an impending storm
  • photo of an old man, 60 years, RAW photo, atmospheric lens, (looking at viewer:1.4) <lora:more_details:0.2>
  • RAW photo, beautiful caucasian woman in front of a volcanic lavas, very near to lava, ashes flying in the air, burning hair, dark worn leather jacket and medieval clothes, dark green eyes, outside, (high detailed skin:1.2),8k uhd,dslr,soft lighting,high quality,film grain,Fujifilm XT3
  • (RAW photo, 4k, masterpiece, high res, extremely intricate) (photorealistic:1.4), cinematic lighting 1girl, solo focus, summer noon, hot, 1990s \(style\),cowboy shot,indoors,the upper part of the body, masterpiece, best quality, masterpiece,best quality,official art,extremely detailed CG unity 8k wallpaper, beautiful detailed eyes, artbook, photo, real, realistic, futuristic knight, (silver, long hair), mecha girl, mechanical parts, space station, Expressive Hues, Vibrant Palette,B lack and white clothes,  <lora:more_details:0.5> <lora:mecha_offset:1>
  • masterpiece, (photorealistic:1.4), best quality, beautiful lighting, makima \(chainsaw man\), 1girl, (red hair)+(long braided hair)+(bangs), yellow eyes, golden eyes, ((ringed eyes)), (white shirt), (necktie), RAW photo, 8k uhd, ((film grain)) <lora:makima_offset:1>
  • (masterpiece), (extremely intricate:1.3), (realistic), portrait of a girl, the most beautiful in the world, (medieval armor), metal reflections, upper body, outdoors, intense sunlight, far away castle, professional photograph of a stunning woman detailed, sharp focus, dramatic, award winning, cinematic lighting, octane render, unreal engine, volumetrics dtx, (film grain)
  • photo of a blonde woman, ana de armas
  • mecha musume, face mask, upper body, underboob, portrait, robot,white orange armor, white shimmering hair, neon light, 8K, RAW, best quality, masterpiece, ultra high res, colorful, (medium wide shot), (dynamic perspective), sharp focus ,depth of field, extremely detailed eyes and face, beautiful detailed eyes,large breasts,(black gold, trimmed gear:1.2),(In a futuristic weapons factory:1.2), ((masterpiece, best quality)), Detailed background, spaceship interior

AbsoluteReality

That feeling after you wake up from a dream

Add a ❤️ to receive future updates. This took much time and effort, please be supportive 🫂 Do you like what I do? Consider supporting me on https://www.patreon.com/Lykon275">Patreon 🅿️ or feel free to https://snipfeed.co/lykon">buy me a coffee Additional ecamples for V1.6: https://civitai.com/posts/353121">https://civitai.com/posts/353121 Additional examples for V1: https://civitai.com/posts/259634">https://civitai.com/posts/259634 Amazing gallery by qf22: https://civitai.com/posts/260939">https://civitai.com/posts/260939 Quick face alteration examples using celebrity names and mixing them: https://civitai.com/posts/274268">https://civitai.com/posts/274268

Available on http://sinkin.ai">sinkin.ai, http://Mage.space">Mage.space and https://tensor.art/u/600303455797521413">https://tensor.art/u/600303455797521413

Suggestions

  • Use between 4.5 and 10 CFG Scale and between 25 and 30 Steps with DPM++ SDE Karras. Worse samplers might need more steps.

  • To reproduce my results you might have to change these settings:

    • Set "Do not make DPM++ SDE deterministic across different batch sizes."

    • Set the ETA Noise Seed Delta (ENSD) to 31337

    • Set CLIP Skip to 2

    • DISABLE face restore. It's terrible, never use it

  • Use simple prompts. Complex prompts might make less realistic pictures because of CLIP bleeding. More complex prompts does not mean better results. Keep it simple.

  • Use https://github.com/Bing-su/adetailer">ADetailer to enhance faces. Basically every solo portrait I made uses it. You can get my settings by clicking on "copy generation data". I suggest you use denoising under 0.3 to avoid getting always the same face.

  • Use BadDream and UnrealisticDream negative embeddings (BadDream, (UnrealisticDream:1.2)). Add weight to UnrealisticDream between 1.2 and 1.5. Do not use FastNegative or EasyNegative if you aim at realism. However, they're good for artworks.

  • Use Highres.fix with the following settings: Denoising strength: 0.45, Hires steps: 20, Hires upscaler: 8x_NMKD-Superscale_150000_G and as much upscale as you can (my gpu only handles up to x1.8 at 512x768 base resolution, but you can go higher). If you don't have 8x_NMKD-Superscale_150000_G you can probably use another GAN, but it should be easy to find on Google. You can also try Latent with a denoise higher than 0.6, but the result will be harder to control.

  • Try to condition faces by prompting for eye colors, hairstyles, hair color, ethnicity and so on. Even celebrity names do work. This model is pretty good at not making a single face if you play with the context.

  • If the pic is too clean, try to add some ISO noise. Even as a post processing with external tools it will trick the brain enough to make you think "damn, this is a real photo.

  • If you feel the grounded nature of this model is limiting your imagination, try generating on DS6 and then do img2img with this one to bump up the realism.

https://civitai.com/images/986207?period=AllTime&;periodMode=published&sort=Newest&view=categories&modelVersionId=86437&modelId=81458&postId=259728">Pruned vs full comparison (not highres fixed)

Brief story of this model

While working on https://civitai.com/models/4384/dreamshaper">DreamShaper 6 I made many other models and a crap ton of tests. Some of them were strange mixes with photorealistic models I had previously made, plus new ones and some ISO noise LoRA I made. When I tested the various release candidates of DS6 for photography prompts, this came out on top. While mostly on the losing side with regards to range, flexibility and LoRA compatibility compared to what became DS6, I noticed this was pretty good at recreating photos with very simple and minimalistic prompts. So, why not, I gave it some love and kept working on it, just in time for its initial release.

Difference with DreamShaper

Long story short, DS aims at art, this aims at realism. They might overlap a bit, but they have different objectives and different things they're good at. DreamShaper is total freedom and can basically do everything at a high level. This does about one thing and does it extremely well. This still uses DreamShaper as base, so it's capable of doing art to a lesser degree.

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