Look Outside game style - Illustrious - v1

Look Outside game style - Illustrious

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Look Outside game style - Illustrious by Powt on Tensor.Art
Look Outside game style - Illustrious by Powt on Tensor.Art
Look Outside game style - Illustrious by Powt on Tensor.Art
Look Outside game style - Illustrious by Powt on Tensor.Art

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This is a style of a videogame Look Outside, a horror RPG Maker game (https://store.steampowered.com/app/3373660/Look_Outside/). This model was trained mostly on enemies and character sprites.

Main trigger: l00k0uts1d3

Additional trigger (I'd say, it's mandatory): pixel art

May help: dark, dark background, (to add some horror into it) sharp teeth, grin, monster, (if you want a scary monster)

There is also Sam, the protagonist of the game. I used his mirror portraits. If you want to generate him, use: 1boy, s4m, black eyes, short hair, black hair, sweater, pants, shoes, sanpaku

Recommended strength: 1.2 - 1.5. I use 1.5.

Known issues:

  • Can rarely spawn extra limbs. Use "extra arms, extra legs" in negatives. Or use it in promt for scarier monsters.

  • A lot of characters in the game have blue skin. Use "blue skin" in prompt, if you want it, or add it to negatives, if you want to avoid it.

Version Detail

Illustrious
1680
28
example: (masterpiece, detailed, best quality, highres, absurd res, newest), l00k0uts1d3, pixel art, red car, (car with legs), animated object, (horns, demon tail:1.2), (red legs, extra legs, hooves), open mouth, wide grin, evil grin, sharp teeth, no wheels, no humans, no eyes, city street, asphalt road, night, (headlights), license plate, flaming traces, flaming footprints, (running), dynamic, dynamic angle, dutch angle

Project Permissions

    Use Permissions

  • Use in TENSOR Online

  • As a online training base model on TENSOR

  • Use without crediting me

  • Share merges of this model

  • Use different permissions on merges

    Commercial Use

  • Sell generated contents

  • Use on generation services

  • Sell this model or merges

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