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Generate an image that achieves undoubted photorealism, capturing the intricate imperfections of a human subject. The skin should have a complex texture map that includes pores, moles, fine lines, and slight variations in pigmentation, with a multiscale roughness map to simulate varying levels of shininess and matte across the face. Implement advanced subsurface scattering techniques to emulate the semi-translucent property of skin with irregular diffusion, especially around the nose and ears. Render the hair with a physics-based simulation that reflects the natural grouping and adhesion of wet strands, varying in transparency and glossiness. Each strand should catch and diffract light based on its relative wetness. The eyes should have a deep-set look, with a multi-layered iris texture that includes fine fibrous details and an irregular, non-uniform catchlight reflecting a realistic light environment. Include micro-veins in the sclera with subtle color gradients to mimic the natural variance in human eyes. Ensure facial symmetry is not absolute, introducing micro-variations in the position and scale of features to reflect the natural asymmetry of a real human face. The lips should have a detailed texture map that defines dry versus moist areas, causing light to scatter differently across them. Employ a dynamic range lighting setup that casts defined but soft-edged shadows to sculpt the facial features, using a combination of a strong key light and a softer fill light to create a realistic interplay of light and shadow. Include ambient occlusion particularly in areas where the hair casts a shadow on the forehead, and where the neck meets the jaw. The final render should incorporate environmental lighting effects, reflecting subtle colors from the surroundings onto the skin, and should be free from any noise or rendering artifacts. Capture this with the precision of a full-frame sensor camera, through an 85mm prime lens set at f/2.0 for a shallow depth of field, rendering a softly blurred background that complements the sharply focused subject --v 6

Generate an image that achieves undoubted photorealism, capturing the intricate imperfections of a human subject. The skin should have a complex texture map that includes pores, moles, fine lines, and slight variations in pigmentation, with a multiscale roughness map to simulate varying levels of shininess and matte across the face. Implement advanced subsurface scattering techniques to emulate the semi-translucent property of skin with irregular diffusion, especially around the nose and ears. Render the hair with a physics-based simulation that reflects the natural grouping and adhesion of wet strands, varying in transparency and glossiness. Each strand should catch and diffract light based on its relative wetness. The eyes should have a deep-set look, with a multi-layered iris texture that includes fine fibrous details and an irregular, non-uniform catchlight reflecting a realistic light environment. Include micro-veins in the sclera with subtle color gradients to mimic the natural variance in human eyes. Ensure facial symmetry is not absolute, introducing micro-variations in the position and scale of features to reflect the natural asymmetry of a real human face. The lips should have a detailed texture map that defines dry versus moist areas, causing light to scatter differently across them. Employ a dynamic range lighting setup that casts defined but soft-edged shadows to sculpt the facial features, using a combination of a strong key light and a softer fill light to create a realistic interplay of light and shadow. Include ambient occlusion particularly in areas where the hair casts a shadow on the forehead, and where the neck meets the jaw. The final render should incorporate environmental lighting effects, reflecting subtle colors from the surroundings onto the skin, and should be free from any noise or rendering artifacts. Capture this with the precision of a full-frame sensor camera, through an 85mm prime lens set at f/2.0 for a shallow depth of field, rendering a softly blurred background that complements the sharply focused subject --v 6
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