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Maddox | SD 1.5 | LoRA | DirtyRobbie OC

LORA
Original


Updated:

545

Maddox is/was a very old RPG (pen and paper and dies tabletop games) toon of mine, he began as a hedgehog pet sidekick which became a main Anthro-Lion whom I am fond of and, ultimately, turned into a human. He carries his lioncat facial features, also he does have a big nose because I like it! heh Actually his nose has to do with his heritage as animals.

Maddox usually works well with anything, but he was trained with loads of portraits, hence you might want to describe his body and clothings if you want him in full-height. Although he does have full-body shots in his dataset too.

Looks like his TAG is optional. Just by describing a man, a him or he or his (or altogether) is enough to summon him. Regardless of having maddoxtoon as official tag, he seems to answer by only maddox as well - which makes sense and I approve.

His entire dataset was in "realistic style" as it is his 3rd version. And since third time's a charm I've done my homework and added lots of different facial expressions - hence the amount of portraits aforementioned. - and in full body he has practically all angles while standing (only - he is SFW this time!) Yet I've tested him with whatever types of base models and he kept sounding.

I've noticed that the base models tend to render their own trained bodyshape, which is actually pretty good as one can pick the model according to their tastes, yet since they tend to pick only his "upperbody" and face as example, it is not uncommon for him to have his shoulders and collarbones doubled, if you're trying then get him barechested and those impossibly thick (maybe gross?) collarbones show up, adding the negative "mark" or "scar" at collarbones seems to fix it, sometimes "doubled" for the negative "duplicates" seems to remove his upperlips/moustache and it will look bad! Never tried him "unshaved" though, in that case "duplicates" might be worth a try.

Despite images used for training, his hands and feet are usually those by the base model. Hence in case you face issues, follow their instructions, although I haven't seen anything wrong with him on that.

And I believe those are his main issues. Chances might be that you will want him with ESND at ZERO - the "LEET" as in 31337 adds certain noise which might not be desired. I prefer him at ESND set as NULL.

His facialskin is absurdly detailed - I think I'll never be able to achieve that ever again¹. If you set his weight too heigh, chances are his face will burn or look like a weekly treatment facial mask - I usually get him weighing well at 0.6 ~ 0.8.

¹ Lies! Heh! So far I've achieved that more than once afterwards - I have to, as if I don't that they will be always frowning, not to mention they are my toons and whether they look good or me dies. ^.~

Version Detail

SD 1.5
1800
10

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