Design a set of 10 distinct 2D ore icons, each representing different types of ores extracted from mines. The ores should have a unique appearance, reflecting their elemental or material composition, such as iron, gold, crystal, and magical ores. Ensure the designs are vibrant, with clean lines and a sense of depth suitable for use in game environments. Each ore should be detailed with a glowing effect or metallic shine to highlight its value. The background should be clean, fully transparent to ensure the ores are clearly visible.

Ore Types to include:

    Iron Ore: A rugged, metallic gray chunk with rough edges and slight rust detailing.

    Gold Ore: A shimmering, golden nugget with soft, glowing accents.

    Silver Ore: A smooth, silver ore with a soft reflective surface and subtle light effects.

    Crystal Ore: A translucent blue crystal with sharp facets, emitting a faint glow.

    Copper Ore: A reddish-brown ore with metallic veins and a warm sheen.

    Emerald Ore: A bright green gemstone-like ore with a polished, vibrant appearance.

    Mithril Ore: A magical, silver-blue ore with a glowing aura and intricate, mystical patterns.

    Obsidian Ore: A dark, glassy ore with sharp edges and a glossy black finish.

    Coal Ore: A rough, black chunk with a matte texture and small dust-like details.

    Diamond Ore: A brilliant, multifaceted diamond with reflective surfaces and light beams.

Ensure all 10 ores are displayed together in a grid or row format, with each ore clearly distinct and rendered in a high-quality 2D style, suitable for game UI icons. The ores should be cleanly arranged without any background clutter or extra elements.

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