Published:
KSamplerSelect-sampler_name
euler
BasicScheduler-scheduler
beta
RandomNoise-noise_seed
1018535744212232
String Literal-string
Hyper-detailed digital illustration in the style of Ghost in the Shell:
1. Main character - Cybernetic female:
- Young adult female with a mix of human and robotic features
- Pale synthetic skin with subtle seam lines
- Large, expressive eyes with visible cybernetic enhancements
- Short, dark hair with a few colorful data ports visible on the scalp
2. Body composition:
- Slender, athletic build typical of Ghost in the Shell characters
- Visible blend of organic and synthetic parts
- Smooth transitions between human-like skin and metallic components
3. Damaged right leg:
- Right leg severed just above the knee
- Exposed internal structure showing advanced robotics and hydraulics
- Wires, pistons, and artificial muscle fibers visible
- Some sparking or small wisps of smoke from damaged areas
4. Clothing:
- Wearing a form-fitting, high-tech bodysuit, partially torn to reveal cybernetics
- The suit should have a design reminiscent of Section 9 uniforms
5. Action:
- Sitting on the edge of a cluttered workbench
- Hands working on repairing the damaged leg
- Expression of concentration, maybe slight discomfort
6. Workshop setting:
- Cyberpunk-style lab with a mix of high-tech and grungy elements
- Holographic displays showing schematics of cybernetic limbs
- Advanced 3D printers working on replacement parts
- Walls lined with various robotic limbs and cybernetic enhancements
7. Lighting:
- Main light source: a strong, focused beam on the character
- Background: cool blue glow from various screens and equipment
- Subtle neon accents in pinks and purples
8. Color palette:
- Dominant cool tones: blues, grays, and silvers
- Warm highlights from the focused light
- Pops of neon colors from tech elements
9. Atmosphere:
- Clinical yet chaotic feel
- Steam or coolant vapor in some areas for added ambiance
- Sense of advanced technology mixed with gritty realism
10. Details:
- Tiny Kanji characters etched into cybernetic parts
- Floating UI elements around the character, perhaps showing diagnostic info
- A few iconic Ghost in the Shell elements in the background (e.g., a Tachikoma in the corner)
11. Composition:
- Character positioned off-center, focused on repairing the leg
- Depth created by the cluttered lab environment
- Angle slightly from above to showcase the damaged leg and repair work
12. Style:
- Highly detailed, bordering on photorealistic
- Strong contrast and deep shadows for dramatic effect
- Blend of smooth, artificial surfaces with complex mechanical interiors
13. Additional elements:
- Maybe a robotic arm assisting in the repair process
- A few disconnected nerve-like wires dangling from the severed leg
- Reflections of data streams in the character's cybernetic eyes
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